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Begin Your Journey with C

To initiate your learning in C, you require the following:

  • A text editor for crafting C code
  • A compiler like GCC to convert the C code into a machine-understandable language

There are various text editors and compilers to select from. For this tutorial, an IDE (Integrated Development Environment) will be used by us.

Setting up the C IDE

An IDE is a software suite that consolidates the basic tools needed to write and test the code. Popular IDEs include Code::Blocks, Eclipse, and Visual Studio which are all free to use and facilitate both the editing and debugging of C code.

Note: Although web-based IDEs can be used, they typically have more limitations compared to their desktop counterparts.

We recommend starting with Code::Blocks. The latest version can be downloaded from here.

Let's Start with C

Create your first C file by following the steps below:

  1. Open Codeblocks
  2. Go to File > New > Empty File
  3. Write the following C code and save the file as myfirstprogram.c:
#include <stdio.h>, int main() { printf("Welcome to Fynd Academy!"); return 0;}

The above code might seem incomprehensible for now, we'll break it down in later chapters. For now, concentrate on running the code.

Executing Your Code

After writing the code, it's time to run it. In Codeblocks, navigate to Build > Build and Run. Your result will look something like this:

Welcome to Fynd Academy!

Great job! You've just written and executed your first C program.

Your C Learning Journey with Fynd Academy

Learning C with Fynd Academy is facilitated by our "Practice it Yourself" tool. It concurrently illustrates the code and the outcome, simplifying every new part you learn:

#include <stdio.h>int main() { printf("Welcome to Fynd Academy!"); return 0;} Welcome to Fynd Academy!

Practice it Yourself ยป

Fynd Academy Pathfinder

Track your progress as you embark on your learning journey. Best of all, it's complimentary!

<p>C Variables</p> <p>Variables serve as storage units for data values like numbers and characters. Various types of variables exist in C, expressed as different keywords:</p> <ul> <li>int - is meant for integer storage (whole numbers without decimals), for instance 123 or -123.</li> <li>float - is responsible for storing decimal numbers or floating point numbers, such as 19.99 or -19.99.</li> <li>char - stores individual characters, such as 'a' or 'B'. A single quote surrounds characters.</li> </ul> <h3>Creating Variables</h3> <p>To create a variable, denote the variable's type and assign a value to it:</p> <p>Syntax Basics:</p> <pre> datatype variableName = value; </pre> <p>Here, the 'datatype' signifies one of C's types (like int), and 'variableName' is the identifier selected for the variable (like x or myName). An equal sign is used to allocate a particular value to the variable.</p> <p>An integer-storing variable can be created following this example:</p> <pre> int variableOne = 15; </pre> <p>It's possible to declare a variable and then assign it a value later:</p> <pre> // Variable declaration int variableOne; // Value assignment to the variable variableOne = 15; </pre> <h3>Outputting Variables</h3> <p>In the preceding output chapter, you learned how to print texts or output values with the printf() function:</p> <pre> printf("Hello Fynd Academy!"); </pre> <p>In most other programming languages (like Python, Java, and C++), one generally uses a print function to display a certain variable's value. This, however, is not feasible in C:</p> <pre> int myNum = 15; printf(myNum); // Does not output anything </pre> <p>To output variables in C, it is essential to get familiar with "format specifiers", which you will learn in an upcoming lesson.</p> <h3>Fynd Academy Exercises</h3> <p>Give the Exercises a Try:</p> <p>Exercise: Declare a variable named 'variableOne' and assign the value 50.</p> <pre> variableOne = 50; </pre> <p>Start The Exercise</p> <p>Pathfinder Status Tracker - Accessible for free!</p>